FlairX Inc.

UX Design Intern

My Role

UX Design Intern

Managed By

Abhilasha Juneja, Founder at Flairx Inc.

Timeline

July 2024 - May 2025

Tool Utilized

Figma, Adobe Creative Cloud, Miro, Microsoft Office

My Contributions

Conceptualization, Market Research, Product Strategy and Scope, Product Management, Competitive analysis, Wireframing, Pitch Decks, Demo Videos, Prototyping

I’m unable to share every detail of my work here due to privacy constraints. However, I played a key role from research and strategy through to collaborating with engineers and launching features. I hope the parts I can share still give you a strong sense of my process and impact. Thank you for understanding! :)

I’m unable to share every detail of my work here due to privacy constraints. However, I played a key role from research and strategy through to collaborating with engineers and launching features. I hope the parts I can share still give you a strong sense of my process and impact. Thank you for understanding! :)

I’m unable to share every detail of my work here due to privacy constraints. However, I played a key role from research and strategy through to collaborating with engineers and launching features. I hope the parts I can share still give you a strong sense of my process and impact. Thank you for understanding! :)

I’m unable to share every detail of my work here due to privacy constraints. However, I played a key role from research and strategy through to collaborating with engineers and launching features. I hope the parts I can share still give you a strong sense of my process and impact. Thank you for understanding! :)

Project Context : Product, Team, and Responsibilities

Project Context

During summer, I got to assist a founder in shaping FlairX. The founder explained that hiring managers often complained about long feedback loops and scheduling headaches. The team envisioned a platform that could automate key interview tasks while still keeping them human-centered.

At FlairX, I worked as a Product Designer to help turn an early-stage concept into a functional, intuitive B2B interview-as-a-service platform. The goal was to reduce interview-to-feedback turnaround from days to hours, while building a cohesive user experience for HR teams and interviewers.

How might we automate interview conducting process for hiring managers to eliminate the long cycles of hiring so that the hiring experience could be better and faster

How might we automate interview conducting process for hiring managers to eliminate the long cycles of hiring so that the hiring experience could be better and faster

The Motivation : Why I joined this project

The Motivation

I’d seen firsthand how frustrating slow, messy hiring can be — both as a candidate and through friends. Feedback got delayed, tools felt clunky, and decisions took forever. So when FlairX set out to fix that, I was excited to help design a faster, fairer, more human experience. It felt meaningful and real, exactly the kind of challenge I wanted to grow from as a product designer.

My Role : where I come in

My Role : where I come in

I joined as the first UX Design Intern, essentially taking on a founding designer role. That meant wearing many hats from day one. It was a chance to learn how to build a product from 0–1 — something I had always wanted :

  • Mapping UX and UI strategy from research to MVP launch

  • Building the design system (30+ reusable components)

  • Simplifying complex workflows (like 3 userportals) , wireframes, high-fidelity designs, and interactive prototypes

  • Collaborating daily with founder, PMs, and engineers in Agile standups

  • And even helping with the marketing site, pitch deck, and demo videos

Design Challenge: Understanding the Problem

Design Challenge: Understanding the Problem

Design Challenge

One of the first things I did was sit down with the founder and ask: “What slows down hiring today?”
We mapped out user pain points:

  • Scheduling interviews manually took too long

  • Interviewers couldn’t easily share structured feedback

  • HR teams had no central place to track progress

  • Candidates were left in limbo

It was clear that speed and consistency were the two biggest challenges.

Designing the Solution

Designing the Solution

Designing the Solution

We decided to focus on three core experiences:

  1. The HR Portal – onboarding, job posting, scheduling, managing profiles, reviewing feedback

  2. The Interviewer Portal – interview scheduling, feedback submissions, managing their own profiles and availability

  3. The Admin Portal – coordinating candidate–interviewer matches, managing questionnaires, and overseeing approvals

For each, I created low-fidelity wireframes to spark conversations. These sketches helped us quickly spot flaws, prioritize features, and stay realistic about what we could deliver in v1.

Product Approach and Process

Product Approach and Process

Product Approach and Process

Discovery & Scoping

  • Participated in feature prioritization and scoped business requirements with the founder

  • Conducted competitive research on B2B hiring workflows

  • Developed feature maps and asked clarifying questions to define the “must-haves”

Ideate & Mapping

  • Created user flows for:

    • Company HR portal (onboarding, job posting, interview scheduling, managing profiles, feedback)

    • Interviewer portal (onboarding, scheduling, profile management, giving feedback)

    • Admin portal (matching candidates, managing admins, job postings, assigning questionnaires)

Develop & Design

  • Built low-fidelity sketches and iterative wireframes

  • Converted these into high-fidelity Figma prototypes

  • Created a scalable UI library with 30+ reusable components to ensure brand consistency

  • Supported design system growth for future scalability

Sprints, Test & QA

  • Collaborated daily with engineers through JIRA

  • Used Figma Dev mode to clarify interactions and assets

  • Conducted 1:1 sessions with engineers to finalize the hero feature (feedback report)

  • QA tested the final flows with stakeholders

Launch, Demo & Marketing

  • Created demo videos, storyboards, and pitch decks for outreach

  • Supported the sourcing of 10+ business clients for the MVP launch

Building The Experience

Building The Experience

Building The Experience

Once the team aligned on the structure, I dove into Figma to turn wireframes into high-fidelity screens. I focused on:

  • Keeping the UI intuitive and approachable

  • Designing reusable patterns that could scale

  • Documenting consistent brand guidelines

I also built a library of 30+ components so we could move faster as new features got added.

Alongside designing, I was in daily syncs with engineers — reviewing JIRA tickets, clarifying edge cases, and making sure Dev Mode handoffs were seamless.

Proud Feature Ownership

Proud Feature Ownership

Proud Feature Ownership

One of my proudest moments was solving the 30-minute interview scheduling problem. Initially, interviews couldn’t be scheduled for under an hour, which forced the entire feedback loop to happen manually, taking more than 24 hours. By redesigning that flow and collaborating closely with the PM and engineers, I delivered a scheduling feature that reduced turnaround from 24 hours to just 4 — an enormous win for both the HR team and candidates.

Before
- Only one method of scheduling was possible
- Business felt rigid and stuck
- Limits clientele for FlairX

After
- Increase more methods for interview scheduling such as 15mins, 30mins, 45 mins, 60 mins and even 90mins this helps flairX to scale for more efficient scheduling
- Business partners got a chance to schedule more interviews with the platform and take multiple rounds
- This helped FlairX admin to expand their clientele from 3-4 to 10+ for better, faster, and easier interview scheduling

Beyond UX

Beyond UX

Beyond UX

Because it was a startup, my role didn’t end with UX. I also:

  • Created demo videos to explain how the product worked

  • Designed slides for the pitch deck

  • Helped polish the public-facing website so prospects understood FlairX’s mission

My Impacts and Learnings

My Impacts and Learnings

My Impacts and Learnings

  • Shipped an MVP now used by 10+ B2B partners

  • Reduced interview-to-feedback cycle from 24h to 4h

  • Built the foundation for a scalable, reusable design system

  • Enabled the business to secure early traction and confidence

I learned how to build a product completely from scratch

I learned how to build a product completely from scratch

I learned how to Practice feature prioritization and make strategic choices

I learned how to Practice feature prioritization and make strategic choices

It showed me that design is more than “making things pretty”

It showed me that design is more than “making things pretty”

It taught me how to work cross-functionally with engineers and founders

It taught me how to work cross-functionally with engineers and founders

I had a lot of fun doing this project with my teammates and founders

I had a lot of fun doing this project with my teammates and founders

It challenged me to think holistically about both user and business needs.

It challenged me to think holistically about both user and business needs.

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